"layer0": "mcpatcher/cit/melee/emerald_blade"īoth files and emerald_blade.png can be found in the mcpatcher/cit/melee folder. Here's my emerald_blade.properties file: type=item I tested it by scaling up the model by 2 in the 3rd person and nothing changed. Is there a way to edit the item model? I can steal the required JSON from Minecraft's code, but I'm not able to get the sword's properties file to sense my model.json file at all. Rather than the player gripping the sword like normal, they are holding it like an item. When I try to apply my texture it works perfectly fine in first person and in the inventory, but in 3rd person it looks odd. Some of the swords used aren't actually swords at all, for example the Emerald Blade is an actual emerald. I'm creating the pack for 1.8.9 to ensure maximum compatibility. While Hypixel supports all players 1.8.9 onward, the server itself runs on 1.8.9 which is what most of the players use. ![]() Many people including me are making large resource packs to assign custom textures to these items and differentiate between them more easily. ![]() ![]() I'm trying to make a resource pack for the Hypixel Network's Skyblock gamemode, where they have hundreds of custom items.
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